using System; using System.IO; namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive { class SessionEndConfirmPacket { public bool invalidPacket = false; public uint sessionId; public ushort errorCode; public uint destinationZone; public SessionEndConfirmPacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { sessionId = binReader.ReadUInt32(); errorCode = binReader.ReadUInt16(); destinationZone = binReader.ReadUInt32(); } catch (Exception) { invalidPacket = true; } } } } } }