function onEventStarted(player, npc) defaultSea = GetStaticActor("DftSea"); player:RunEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_001", nil, nil, nil); --player:RunEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_002", nil, nil, nil); --LNC --player:RunEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_003", nil, nil, nil); --LNC NO GUILD end