function onEventStarted(player, npc) defaultWil = GetStaticActor("DftWil"); player:RunEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithLettice_001", nil, nil, nil); --player:RunEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithLettice_002", nil, nil, nil); --player:RunEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithLettice_003", nil, nil, nil); end function onEventUpdate(player, npc, blah, menuSelect) player:EndEvent(); end