using FFXIVClassic.Common; using System; namespace FFXIVClassic_Map_Server.packets.send.actor { class SetActorTargetPacket { public const ushort OPCODE = 0x00DB; public const uint PACKET_SIZE = 0x28; public static SubPacket BuildPacket(uint sourceActorId, uint targetID) { return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((ulong)targetID)); } } }