project-meteor-server/Data/scripts/unique/ocn0Battle02/PopulaceStandard/rostnsthal.lua

51 lines
1.7 KiB
Lua

require ("global")
require ("quests/man/man0l0")
function onSpawn(player, npc)
man0l0Quest = player:GetQuest("Man0l0");
if (man0l0Quest ~= nil) then
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then
npc:SetQuestGraphic(player, 0x2);
end
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_STARTED_TALK_TUT) == true) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
end
end
end
function onEventStarted(player, npc, triggerName)
man0l0Quest = player:GetQuest("Man0l0");
if (man0l0Quest ~= nil) then
if (triggerName == "pushDefault") then
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then
--Is doing talk tutorial?
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_STARTED_TALK_TUT) == false) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil);
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_STARTED_TALK_TUT, true);
npc:SetQuestGraphic(player, 0x2);
man0l0Quest:SaveData();
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
--Was he talked to for the mini tutorial?
else
callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil);
if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then
npc:SetQuestGraphic(player, 0x0);
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1, true);
man0l0Quest:SaveData();
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
end
end
end
end
player:EndEvent();
end