This website requires JavaScript.
Explore
Help
Sign In
cassidy
/
project-meteor-server
Watch
1
Star
0
Fork
0
You've already forked project-meteor-server
mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced
2025-05-20 08:26:59 -04:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
project-meteor-server
/
Map Server
/
Actors
History
Filip Maj
533777fb3a
Changes
2022-01-19 22:11:25 -05:00
..
Area
Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.
2021-02-26 20:53:42 -05:00
Chara
Changes
2022-01-19 22:11:25 -05:00
Command
Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
2019-06-19 01:10:15 -04:00
Debug
Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
2019-06-19 01:10:15 -04:00
Director
Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.
2021-02-26 20:53:42 -05:00
Group
Fix lowercase Actors/Group/work
2019-06-21 03:17:16 +02:00
Judge
Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
2019-06-19 01:10:15 -04:00
Quest
Fixed command bug on class change. Implmented more of the local levequest errors and such.
2021-02-28 16:20:24 -05:00
World
Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
2019-06-19 01:10:15 -04:00
Actor.cs
Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.
2021-02-26 20:53:42 -05:00
EventList.cs
SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city
2020-09-25 18:15:54 -04:00
StaticActors.cs
Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.
2021-02-26 20:53:42 -05:00