project-meteor-server/FFXIVClassic Map Server/actors/EventList.cs
Tahir Akhlaq 8b93abe86e servers now log (almost) everything to file
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00

68 lines
1.9 KiB
C#

using System.Collections.Generic;
namespace FFXIVClassic_Map_Server.actors
{
class EventList
{
public List<TalkEventCondition> talkEventConditions;
public List<NoticeEventCondition> noticeEventConditions;
public List<EmoteEventCondition> emoteEventConditions;
public List<PushCircleEventCondition> pushWithCircleEventConditions;
public List<PushFanEventCondition> pushWithFanEventConditions;
public List<PushBoxEventCondition> pushWithBoxEventConditions;
public class TalkEventCondition
{
public byte unknown1;
public bool isDisabled = false;
public string conditionName;
}
public class NoticeEventCondition
{
public byte unknown1;
public byte unknown2;
public string conditionName;
public NoticeEventCondition(string name, byte unk1, byte unk2)
{
conditionName = name;
unknown1 = unk1;
unknown2 = unk2;
}
}
public class EmoteEventCondition
{
public byte unknown1;
public byte unknown2;
public byte emoteId;
public string conditionName;
}
public class PushCircleEventCondition
{
public string conditionName = "";
public float radius = 30.0f;
public bool outwards = false;
public bool silent = true;
}
public class PushFanEventCondition
{
public string conditionName;
public float radius = 30.0f;
public bool outwards = false;
public bool silent = true;
}
public class PushBoxEventCondition
{
public string conditionName = "";
public float size = 30.0f;
public bool outwards = false;
public bool silent = true;
}
}
}