mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
- man0g1 - Initial privateArea mostly scripted. - SimpleContent30010 - Fixed Yda/Papalymo Id being backwards, added Active states to match retail - QuestDirectorMan0g001- Updated to play itself out (this is a mess to wrap my head around). Mostly sorta kinda working on both DoW & DoM tutorials. End cutscene on DoW not firing currently, will fix later.
123 lines
3.9 KiB
Lua
123 lines
3.9 KiB
Lua
require ("global")
|
|
require ("tutorial")
|
|
require ("quests/man/man0g0")
|
|
|
|
--processTtrBtl001: Active Mode Tutorial - DoW only
|
|
--processTtrBtl002: Targetting Tutorial (After active mode done)
|
|
|
|
function init()
|
|
return "/Director/Quest/QuestDirectorMan0g001";
|
|
end
|
|
|
|
function onCreateContentArea(players, director, contentArea, contentGroup)
|
|
|
|
papalymo = contentArea:SpawnActor(2290005, "papalymo", 365.89, 4.0943, -706.72, -0.718);
|
|
yda = contentArea:SpawnActor(2290006, "yda", 365.266, 4.122, -700.73, 1.5659);
|
|
|
|
mob1 = contentArea:SpawnActor(2201407, "mob1", 374.427, 4.4, -698.711, -1.942);
|
|
mob2 = contentArea:SpawnActor(2201407, "mob2", 375.377, 4.4, -700.247, -1.992);
|
|
mob3 = contentArea:SpawnActor(2201407, "mob3", 375.125, 4.4, -703.591, -1.54);
|
|
|
|
openingStoper = contentArea:SpawnActor(1090384, "openingstoper", 356.09, 3.74, -701.62, -1.41);
|
|
|
|
for _, player in pairs(players) do
|
|
contentGroup:AddMember(player);
|
|
end;
|
|
|
|
|
|
|
|
contentGroup:AddMember(director);
|
|
contentGroup:AddMember(yda);
|
|
contentGroup:AddMember(papalymo);
|
|
contentGroup:AddMember(mob1);
|
|
contentGroup:AddMember(mob2);
|
|
contentGroup:AddMember(mob3);
|
|
|
|
end
|
|
|
|
function onEventStarted(player, actor, triggerName)
|
|
|
|
man0g0Quest = player:GetQuest("Man0g0");
|
|
startTutorialMode(player);
|
|
|
|
|
|
--Combat portion of tutorial
|
|
|
|
if player:IsDiscipleOfWar() then
|
|
|
|
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl001");
|
|
player:EndEvent();
|
|
waitForSignal("playerActive");
|
|
wait(1); --If this isn't here, the scripts bugs out. TODO: Find a better alternative.
|
|
kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
|
|
|
|
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl002", nil, nil, nil);
|
|
player:EndEvent();
|
|
|
|
--waitForSignal("playerAttack");
|
|
closeTutorialWidget(player);
|
|
showTutorialSuccessWidget(player, 9055); --Open TutorialSuccessWidget for attacking enemy
|
|
openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_TP);
|
|
|
|
wait(3);
|
|
closeTutorialWidget(player);
|
|
openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_WEAPONSKILLS);
|
|
--waitForSignal("weaponskillUsed");
|
|
wait(3);
|
|
--player:SetMod(modifiersGlobal.MinimumTpLock, 0);
|
|
closeTutorialWidget(player);
|
|
showTutorialSuccessWidget(player, 9065); --Open TutorialSuccessWidget for weapon skill
|
|
|
|
elseif player:IsDiscipleOfMagic() then
|
|
|
|
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtlMagic001");
|
|
player:EndEvent();
|
|
wait(1);
|
|
kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
|
|
closeTutorialWidget(player);
|
|
player:SendMessage(0x20, "", "Sending success");
|
|
showTutorialSuccessWidget(player, 9050); --Open TutorialSuccessWidget for magic skill
|
|
wait(1)
|
|
openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_DEFEATENEMY);
|
|
wait(3);
|
|
closeTutorialWidget(player);
|
|
|
|
|
|
--waitForSignal("spellUsed"); 9050
|
|
|
|
elseif player:IsDiscipleOfHand() then
|
|
--waitForSignal("abilityUsed");
|
|
elseif player:IsDiscipleOfLand() then
|
|
--waitForSignal("abilityUsed");
|
|
end
|
|
|
|
wait(3);
|
|
worldMaster = GetWorldMaster();
|
|
player:SendDataPacket("attention", worldMaster, "", 51073, 2);
|
|
wait(7);
|
|
player:ChangeMusic(7);
|
|
player:ChangeState(0);
|
|
|
|
--kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
|
|
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent020_1");
|
|
|
|
man0g0Quest:StartSequence(10);
|
|
|
|
player:EndEvent();
|
|
player.CurrentArea:ContentFinished();
|
|
GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1);
|
|
player:EndEvent();
|
|
end
|
|
|
|
--[[
|
|
IF DoW:
|
|
OpenWidget (TP)
|
|
IF TP REACHED:
|
|
CloseWidget
|
|
OpenWidget (WS)
|
|
IF WS USED:
|
|
Success
|
|
CloseWidget
|
|
ELSE MAGIC:
|
|
OpenWidget (DEFEAT ENEMY)
|
|
--]] |