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actors
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Redid the group sending using the new methods.
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2016-12-04 10:51:27 -05:00 |
dataobjects
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Merge branch 'proxy_server' into develop
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2016-12-03 14:03:13 -05:00 |
lua
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
packets
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Forgot the "SynchGroupWorkValuesPacket" and some merging stuff.
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2016-12-04 10:18:04 -05:00 |
Properties
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Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
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2016-06-14 22:54:02 +01:00 |
utils
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Merge branch 'proxy_server' into develop
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2016-12-03 14:03:13 -05:00 |
App.config
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cleaned up previous commit
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2016-06-21 21:47:07 +01:00 |
CommandProcessor.cs
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Began working on server zone changes.
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2016-09-26 16:20:01 -04:00 |
ConfigConstants.cs
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More work on the world server. Modified map server to communicate with it.
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2016-08-29 08:17:14 -04:00 |
Database.cs
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Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.
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2016-12-03 12:19:59 -05:00 |
FFXIVClassic Map Server.csproj
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Forgot the "SynchGroupWorkValuesPacket" and some merging stuff.
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2016-12-04 10:18:04 -05:00 |
inventorys_packets.txt
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New debug packets.
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2015-10-04 22:42:20 -04:00 |
NLog.config
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Fixed NLog config for map server. Added some debug printouts while testing.
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2016-08-29 09:03:48 -04:00 |
NLog.xsd
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accidentally mass replaced "target", fixed now
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2016-06-15 04:27:25 +01:00 |
packages.config
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Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table.
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2016-08-14 09:45:06 -04:00 |
PacketProcessor.cs
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Forgot the "GroupCreatedPacket".
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2016-12-04 10:12:33 -05:00 |
Program.cs
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Removed duplicate CommandProcessor. It is held by the Server object now. GetSession by name now ignores case.
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2016-08-29 12:48:23 -04:00 |
Server.cs
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Merge branch 'proxy_server' into develop
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2016-12-03 14:03:13 -05:00 |
WorldManager.cs
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Merge branch 'proxy_server' into develop
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2016-12-03 14:03:13 -05:00 |