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https://bitbucket.org/Ioncannon/project-meteor-server.git
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53 lines
1.9 KiB
C#
53 lines
1.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.dataobjects.chara
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{
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class BattleTemp
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{
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public const uint NAMEPLATE_SHOWN = 0xFBFBCFB1;
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public const uint TARGETABLE = 0x2138FD71;
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public const uint STAT_STRENGTH = 4;
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public const uint STAT_VITALITY = 5;
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public const uint STAT_DEXTERITY = 6;
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public const uint STAT_INTELLIGENCE = 7;
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public const uint STAT_MIND = 8;
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public const uint STAT_PIETY = 9;
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public const uint STAT_RESISTANCE_FIRE = 10;
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public const uint STAT_RESISTANCE_ICE = 11;
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public const uint STAT_RESISTANCE_WIND = 12;
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public const uint STAT_RESISTANCE_LIGHTNING = 3;
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public const uint STAT_RESISTANCE_EARTH = 14;
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public const uint STAT_RESISTANCE_WATER = 15;
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public const uint STAT_ATTACK = 18;
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public const uint STAT_ACCURACY = 16;
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public const uint STAT_NORMALDEFENSE = 19;
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public const uint STAT_EVASION = 17;
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public const uint STAT_ATTACK_MAGIC = 24;
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public const uint STAT_HEAL_MAGIC = 25;
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public const uint STAT_ENCHANCEMENT_MAGIC_POTENCY = 26;
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public const uint STAT_ENFEEBLING_MAGIC_POTENCY = 27;
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public const uint STAT_MAGIC_ACCURACY = 28;
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public const uint STAT_MAGIC_EVASION = 29;
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public const uint STAT_CRAFT_PROCESSING = 30;
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public const uint STAT_CRAFT_MAGIC_PROCESSING = 31;
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public const uint STAT_CRAFT_PROCESS_CONTROL = 32;
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public const uint STAT_HARVEST_POTENCY = 33;
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public const uint STAT_HARVEST_LIMIT = 34;
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public const uint STAT_HARVEST_RATE = 35;
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public int[] castGauge_speed = new int[2];
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public bool[] timingCommandFlag = new bool[4];
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public ushort[] generalParameter = new ushort[32];
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}
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}
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