.. |
battle
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Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation.
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2019-05-04 18:53:00 -04:00 |
events
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More subpacket cleanup.
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2017-06-27 13:52:47 -04:00 |
inventory
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Cleaned up inventory packets.
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2017-06-27 17:07:29 -04:00 |
_0x132Packet.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
_0xFPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
ActorDoEmotePacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
ActorInstantiatePacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
ActorSpecialGraphicPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
AddActorPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
DeleteAllActorsPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
MoveActorToPositionPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
PlayAnimationOnActorPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
PlayBGAnimation.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
RemoveActorPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorAppearancePacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorBGPropertiesPacket.cs
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Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket.
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2017-06-27 17:37:13 -04:00 |
SetActorIconPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorIsZoningPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorNamePacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorPositionPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorPropetyPacket.cs
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Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update
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2017-12-08 00:58:39 -06:00 |
SetActorSpeedPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorStatePacket.cs
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added ion's and showmo's enums
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2017-08-26 17:46:45 +01:00 |
SetActorStatusAllPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorStatusPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorSubStatePacket.cs
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Added substate modifications to characters.
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2018-10-20 13:02:14 -04:00 |
SetActorTargetAnimatedPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |
SetActorTargetPacket.cs
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Started removing all target actor id references.
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2017-06-27 13:23:05 -04:00 |