project-meteor-server/Data/scripts/base/chara/npc/object/ObjectInnDoor.lua

16 lines
385 B
Lua

require ("global")
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
defaultFst = GetStaticActor("DftFst");
choice = callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithInn_ExitDoor", nil, nil, nil);
if (choice == 1) then
GetWorldManager():DoZoneChange(player, 1);
end
player:EndEvent();
end