project-meteor-server/FFXIVClassic Map Server
2015-11-27 00:42:35 -05:00
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bin/Debug Started doing multiplayer stuff. 2015-10-13 22:58:21 -04:00
common Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
dataobjects Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
obj/Debug Implemented item packets, did some fixes with one of the conns going null. 2015-10-04 22:43:22 -04:00
packets Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
Properties Initial Commit. 2015-09-25 18:52:25 -04:00
App.config Initial Commit. 2015-09-25 18:52:25 -04:00
ClientConnection.cs Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
ConfigConstants.cs Initial Commit. 2015-09-25 18:52:25 -04:00
Database.cs Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id. 2015-10-06 00:39:18 -04:00
FFXIVClassic Map Server.csproj Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
packages.config Initial Commit. 2015-09-25 18:52:25 -04:00
PacketProcessor.cs Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
Program.cs Implemented item packets, did some fixes with one of the conns going null. 2015-10-04 22:43:22 -04:00
ScriptParamReader.cs Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
Server.cs Disabled some debug output and removed test line in Server. 2015-10-15 22:34:11 -04:00
Zone.cs Fixed packet creators in Actor. Added replace id overload. Fixed Zone class, should work correctly. 2015-10-13 22:57:16 -04:00