project-meteor-server/FFXIVClassic World Server/Packets/WorldPackets/Send/SessionBeginPacket.cs

36 lines
961 B
C#

using FFXIVClassic.Common;
using FFXIVClassic_World_Server.DataObjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send
{
class SessionBeginPacket
{
public const ushort OPCODE = 0x1000;
public const uint PACKET_SIZE = 0x24;
public static SubPacket BuildPacket(Session session, bool isLogin)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
if (isLogin)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((Byte)1);
}
}
}
return new SubPacket(true, OPCODE, 0, session.sessionId, data);
}
}
}