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battle
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
events
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Merge branch 'proxy_server' into develop
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2016-12-03 14:03:13 -05:00 |
inventory
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
_0x132Packet.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
_0xD8Packet.cs
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Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method.
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2016-12-11 23:31:13 -05:00 |
_0xD9Packet.cs
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Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method.
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2016-12-11 23:31:13 -05:00 |
_0xFPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
ActorDoEmotePacket.cs
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Fixed emotes, they all work now.
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2017-06-15 00:05:14 -04:00 |
ActorInstantiatePacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
ActorSpecialGraphicPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
AddActorPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
BattleAction1Packet.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
DeleteAllActorsPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
MoveActorToPositionPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
PlayAnimationOnActorPacket.cs
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Added packet 0xda
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2016-12-12 10:11:27 -05:00 |
PlayBGAnimation.cs
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Added things for testing mapobjs.
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2017-05-05 02:37:01 -04:00 |
RemoveActorPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorAppearancePacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorIconPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorIsZoningPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorNamePacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorPositionPacket.cs
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Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
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2017-04-29 20:30:54 -04:00 |
SetActorPropetyPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorSpeedPacket.cs
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Fixed the last actor speed. It was active mode speed.
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2017-01-03 19:02:35 -05:00 |
SetActorStatePacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorStatusAllPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorStatusPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorSubStatPacket.cs
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Bug fix on broadcast packet method, filled out what 0x144 does.
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2017-05-16 23:43:53 -04:00 |
SetActorTargetAnimatedPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |
SetActorTargetPacket.cs
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Moved packet structures to common.
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2016-08-22 10:43:04 -04:00 |