project-meteor-server/World Server/DataObjects/Group/Linkshell.cs

330 lines
11 KiB
C#

/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using System;
using System.Collections.Generic;
using Meteor.Common;
using Meteor.World.Actor.Group.Work;
using Meteor.World.Packets.Send.Subpackets.Groups;
namespace Meteor.World.DataObjects.Group
{
class Linkshell : Group
{
public ulong dbId;
public string name;
public LinkshellWork work = new LinkshellWork();
private List<LinkshellMember> members = new List<LinkshellMember>();
public Linkshell(ulong dbId, ulong groupIndex, string name, ushort crestId, uint master, byte rank) : base(groupIndex)
{
this.dbId = dbId;
this.name = name;
work._globalSave.crestIcon[0] = crestId;
work._globalSave.master = master;
work._globalSave.rank = rank;
}
public void setMaster(uint actorId)
{
work._globalSave.master = (ulong)((0xB36F92 << 8) | actorId);
}
public void setCrest(ushort crestId)
{
work._globalSave.crestIcon[0] = crestId;
}
public void setRank(byte rank = 1)
{
work._globalSave.rank = rank;
}
public void setMemberRank(int index, byte rank)
{
if (members.Count >= index)
return;
work._memberSave[index].rank = rank;
}
public void AddMember(uint charaId, byte rank = LinkshellManager.RANK_MEMBER)
{
members.Add(new LinkshellMember(charaId, dbId, rank));
members.Sort();
}
public void RemoveMember(uint charaId)
{
for (int i = 0; i < members.Count; i++)
{
if (members[i].charaId == charaId)
{
members.Remove(members[i]);
members.Sort();
break;
}
}
}
public override int GetMemberCount()
{
return members.Count;
}
public override string GetGroupName()
{
return name;
}
public override uint GetTypeId()
{
return Group.CompanyGroup;
}
public override List<GroupMember> BuildMemberList(uint id)
{
lock (members)
{
List<GroupMember> groupMembers = new List<GroupMember>();
foreach (LinkshellMember member in members)
groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, true, Server.GetServer().GetNameForId(member.charaId)));
return groupMembers;
}
}
public uint[] GetMemberIds()
{
lock (members)
{
uint[] memberIds = new uint[members.Count];
for (int i = 0; i < memberIds.Length; i++)
memberIds[i] = members[i].charaId;
return memberIds;
}
}
public override void SendInitWorkValues(Session session)
{
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
groupWork.addProperty(this, "work._globalSave.master");
groupWork.addProperty(this, "work._globalSave.crestIcon[0]");
groupWork.addProperty(this, "work._globalSave.rank");
for (int i = 0; i < members.Count; i++)
{
work._memberSave[i].rank = members[i].rank;
groupWork.addProperty(this, String.Format("work._memberSave[{0}].rank", i));
}
groupWork.setTarget("/_init");
SubPacket test = groupWork.buildPacket(session.sessionId);
test.DebugPrintSubPacket();
session.clientConnection.QueuePacket(test);
}
public void ResendWorkValues()
{
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
groupWork.addProperty(this, "work._globalSave.master");
groupWork.addProperty(this, "work._globalSave.crestIcon[0]");
groupWork.addProperty(this, "work._globalSave.rank");
for (int i = 0; i < members.Count; i++)
{
work._memberSave[i].rank = members[i].rank;
groupWork.addProperty(this, String.Format("work._memberSave[{0}].rank", i));
}
groupWork.setTarget("memberRank");
lock (members)
{
for (int i = 0; i < members.Count; i++)
{
Session session = Server.GetServer().GetSession(members[i].charaId);
if (session != null)
{
SubPacket test = groupWork.buildPacket(session.sessionId);
session.clientConnection.QueuePacket(test);
}
}
}
}
public void LoadMembers()
{
members = Database.GetLSMembers(this);
}
public void OnPlayerJoin(Session inviteeSession)
{
for (int i = 0; i < members.Count; i++)
{
Session session = Server.GetServer().GetSession(members[i].charaId);
if (session == null)
continue;
if (inviteeSession.Equals(session))
session.SendGameMessage(25157, 0x20, (object) 0, (object)inviteeSession, name);
else
session.SendGameMessage(25284, 0x20, (object) 0, (object)Server.GetServer().GetNameForId(inviteeSession.sessionId), name);
}
}
public LinkshellMember GetMember(string name)
{
lock (members)
{
for (int i = 0; i < members.Count; i++)
{
if (Server.GetServer().GetNameForId((members[i].charaId)).Equals(name))
return members[i];
}
return null;
}
}
public bool HasMember(uint id)
{
lock (members)
{
for (int i = 0; i < members.Count; i++)
{
if (members[i].charaId == id)
return true;
}
return false;
}
}
public void DisbandRequest(Session session)
{
throw new NotImplementedException();
}
public void LeaveRequest(Session requestSession)
{
uint leaver = requestSession.sessionId;
//Check if ls contains this person
if (!HasMember(leaver))
{
return;
}
//Send you are leaving message
requestSession.SendGameMessage(25162, 0x20, (Object)1, name);
//All good, remove
Server.GetServer().GetWorldManager().GetLinkshellManager().RemoveMemberFromLinkshell(requestSession.sessionId, name);
SendGroupPacketsAll(GetMemberIds());
ResendWorkValues();
//If active, remove it
if (requestSession.activeLinkshellName.Equals(name))
{
SubPacket activeLsPacket = SetActiveLinkshellPacket.BuildPacket(requestSession.sessionId, 0);
requestSession.clientConnection.QueuePacket(activeLsPacket);
requestSession.SetActiveLS("");
}
//Delete group for kicked guy
SendDeletePacket(requestSession);
}
public void KickRequest(Session requestSession, string kickedName)
{
LinkshellMember kicked = GetMember(kickedName);
Session kickedSession = Server.GetServer().GetSession(kicked.charaId);
//Check if ls contains this person
if (!HasMember(kicked.charaId))
{
requestSession.SendGameMessage(25281, 0x20, (Object)1, (Object)kickedName, (Object)name);
return;
}
//Send you are exiled message
lock (members)
{
for (int i = 0; i < members.Count; i++)
{
Session session = Server.GetServer().GetSession(members[i].charaId);
if (session == null)
continue;
if (session.sessionId == kicked.charaId)
session.SendGameMessage(25184, 0x20, (Object)1, (Object)name);
else
session.SendGameMessage(25280, 0x20, (Object)1, (Object)kickedName, (Object)name);
}
}
//All good, remove
Server.GetServer().GetWorldManager().GetLinkshellManager().RemoveMemberFromLinkshell(kicked.charaId, name);
SendGroupPacketsAll(GetMemberIds());
ResendWorkValues();
//If active, remove it
if (requestSession.activeLinkshellName.Equals(name))
{
SubPacket activeLsPacket = SetActiveLinkshellPacket.BuildPacket(requestSession.sessionId, 0);
requestSession.clientConnection.QueuePacket(activeLsPacket);
requestSession.SetActiveLS("");
}
//Delete group for kicked guy
SendDeletePacket(kickedSession);
}
public void RankChangeRequest(Session requestSession, string name, byte rank)
{
lock (members)
{
for (int i = 0; i < members.Count; i++)
{
if (Server.GetServer().GetNameForId(members[i].charaId).Equals(name))
{
if (Database.LinkshellChangeRank(members[i].charaId, rank))
{
members[i].rank = rank;
ResendWorkValues();
requestSession.SendGameMessage(25277, 0x20, (object)(100000 + rank), (object)name);
}
return;
}
}
}
}
}
}