project-meteor-server/FFXIVClassic World Server/DataObjects/Group/Relation.cs

42 lines
1.3 KiB
C#

using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.DataObjects.Group
{
class Relation : Group
{
public uint charaHost, charaOther;
public uint command;
public Relation(ulong groupIndex, uint host, uint other, uint command) : base (groupIndex)
{
this.charaHost = host;
this.charaOther = other;
this.command = command;
}
public override int GetMemberCount()
{
return 2;
}
public override uint GetTypeId()
{
return Group.GroupInvitationRelationGroup;
}
public override List<GroupMember> BuildMemberList()
{
List<GroupMember> groupMembers = new List<GroupMember>();
groupMembers.Add(new GroupMember(charaHost, -1, 0, false, Server.GetServer().GetSession(charaHost) != null, Server.GetServer().GetNameForId(charaHost)));
groupMembers.Add(new GroupMember(charaOther, -1, 0, false, Server.GetServer().GetSession(charaOther) != null, Server.GetServer().GetNameForId(charaOther)));
return groupMembers;
}
}
}