project-meteor-server/FFXIVClassic World Server/Packets/Send/Subpackets/Groups/GroupMembersEndPacket.cs

39 lines
1.2 KiB
C#

using FFXIVClassic.Common;
using FFXIVClassic_World_Server.Actor.Group;
using FFXIVClassic_World_Server.DataObjects.Group;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups
{
class GroupMembersEndPacket
{
public const ushort OPCODE = 0x017E;
public const uint PACKET_SIZE = 0x38;
public static SubPacket buildPacket(uint sessionId, uint locationCode, ulong sequenceId, Group group)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
//Write List Header
binWriter.Write((UInt64)locationCode);
binWriter.Write((UInt64)sequenceId);
//Write List Info
binWriter.Write((UInt64)group.groupIndex);
}
}
return new SubPacket(OPCODE, sessionId, sessionId, data);
}
}
}