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mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-05-20 08:26:59 -04:00
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project-meteor-server/FFXIVClassic Map Server/actors/group
History
yogurt c5ce2ec771 Combat additions
Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00
..
work
Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
2017-04-15 16:33:56 -04:00
ContentGroup.cs
Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update
2017-12-08 00:58:39 -06:00
GLContentGroup.cs
Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code.
2017-06-25 14:25:54 -04:00
Group.cs
Finished refactoring Map Server. Clear of syntax errors.
2017-06-27 16:55:14 -04:00
MonsterParty.cs
Combat additions
2018-04-18 16:06:41 -05:00
Party.cs
Combat changes and bug fixes
2018-02-15 13:20:46 -06:00
Relation.cs
Finished refactoring Map Server. Clear of syntax errors.
2017-06-27 16:55:14 -04:00
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