project-meteor-server/data/scripts/commands/magic/regen.lua
yogurt cf30eef39e AoE rewrite and bug fixes
Rewrote aoe checks for cone and line aoes and added minimum distance values
Added height checks for commands
Fixed combo effects repeating for every target hit by AoE attacks
Fixed teleport sometimes not raising (I think)
Fixed gear checks in some command scripts
2018-07-02 00:45:06 -05:00

34 lines
1.2 KiB
Lua

require("global");
require("magic");
require("modifiers");
function onMagicPrepare(caster, target, spell)
return 0;
end;
function onMagicStart(caster, target, spell)
return 0;
end;
--http://forum.square-enix.com/ffxiv/threads/41900-White-Mage-A-Guide
function onSkillFinish(caster, target, skill, action, actionContainer)
--For every 1-2-2-1-2 (repeating 3x) then 1-2-1-2-2 (repeating 3x) Enhancing magic potency you have, the amount your Regen cures per tic increases by 1.
--.625 * Enhancing
local slope = 0.625;
local intercept = -110;
--8051406: Healer's Culottes: Enhances Regen
if caster.HasItemEquippedInSlot(8051406, 14) then
--I don't know if the numbers in that thread are completely correct because the AF Regen table has 3 1555s in a row.
--If we assume that AF boots multiply both static parts of the regenTick equation by 1.25, we get a decently close match to actual numbers
slope = slope * 1.25;
intercept = intercept * 1.25;
end
local regenTick = (slope * caster.GetMod(modifiersGlobal.MagicEnhancePotency)) + intercept) + 1;
spell.statusMagnitude = regenTick;
--DoAction handles rates, buffs, dealing damage
action.DoAction(caster, target, skill, actionContainer);
end;