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- added function to return position as Vector3 to Actor (todo: maybe we should just use the class instead of 3 separate floats?) - added function to return all actors in Area - actually added documentation to TargetFind stuff (kill me pls) - todo: actually test this.. |
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.. | ||
area | ||
chara | ||
command | ||
debug | ||
director | ||
group | ||
judge | ||
quest | ||
world | ||
Actor.cs | ||
EventList.cs | ||
StaticActors.cs |