project-meteor-server/FFXIVClassic Map Server/actors
Tahir Akhlaq 1637bba167 added target finding within box (thanks kjLotus!)
- added function to return position as Vector3 to Actor (todo: maybe we should just use the class instead of 3 separate floats?)
- added function to return all actors in Area
- actually added documentation to TargetFind stuff (kill me pls)
- todo: actually test this..
2017-07-10 02:31:37 +01:00
..
area added target finding within box (thanks kjLotus!) 2017-07-10 02:31:37 +01:00
chara added target finding within box (thanks kjLotus!) 2017-07-10 02:31:37 +01:00
command servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
debug Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
director Merge branch 'packet_actortarget_rewrite' into guildleve 2017-06-29 11:39:02 -04:00
group Finished refactoring Map Server. Clear of syntax errors. 2017-06-27 16:55:14 -04:00
judge servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
quest Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
world Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
Actor.cs added target finding within box (thanks kjLotus!) 2017-07-10 02:31:37 +01:00
EventList.cs servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
StaticActors.cs mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00