mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
=============================== Nudgenpc.lua - Added a command variation Testmapobj.lua - Added !help documentation DftWil.lua - Corrected an npc name/function Player.cs - Changed Dalamud packet to default to 7, not 0. Fixes the moon not displaying in a specific Hildibrand cutscene Etc5g0.lua - Made quest accepting retail-accurate with how it displayed messages/ended the TalkEvent Etc5g1.lua - Added Bed !. Kinda kludged in atm since it's a pre-accepted quest state. Etc5u1.lua - Same as above Etc5l1.lua - Quest "Private Eyes" scripted. Etc5l2.lua - Quest "Mysteries of the Red Moon" scripted Etc5l3.lua - Quest "Prophecy Inspection" scripted
192 lines
6.8 KiB
Lua
192 lines
6.8 KiB
Lua
require("global");
|
|
|
|
--[[
|
|
|
|
Quest Script
|
|
|
|
Name: In Plain Sight
|
|
Code: Etc5g1
|
|
Id: 110829
|
|
Prereq: Level 15. Etc5u1 (The Usual Suspect) completed.
|
|
Notes:
|
|
|
|
]]
|
|
|
|
-- Sequence Numbers
|
|
SEQ_000 = 0;
|
|
SEQ_010 = 10;
|
|
|
|
-- Actor Class Ids
|
|
OTOPA_POTTOPA = 1000864;
|
|
VKOROLON = 1000458;
|
|
THE_ROOST_BED = 1200379;
|
|
NICOLIAUX = 1002071; -- 1000409: Can't use his public area id, otherwise a ! shows on him there also
|
|
POWLE = 1000238;
|
|
AUNILLIE = 1000410;
|
|
GAUWYN_THE_GANNET = 1002065;
|
|
HILDIBRAND = 1002067;
|
|
NASHU_MHAKARACCA = 1001996;
|
|
PRIVATE_AREA_ENTRANCE = 1090086; -- Check that this ID is free to use before merge
|
|
PRIVATE_AREA_EXIT = 1290002;
|
|
|
|
-- DefaultTalk NPCs?
|
|
SANSA = 1000239;
|
|
ELYN = 1000411;
|
|
RYD = 1000412;
|
|
|
|
-- Quest Items
|
|
ITEM_WANTED_GAUWYN = 10011243;
|
|
|
|
-- Quest Markers
|
|
MRKR_ACORN_ORCHARD = 11082101;
|
|
MRKR_NICOLIAUX = 11082102;
|
|
MRKR_VKOROLON = 11082103;
|
|
|
|
|
|
function onStart(player, quest)
|
|
quest:StartSequence(SEQ_000);
|
|
end
|
|
|
|
function onFinish(player, quest)
|
|
end
|
|
|
|
|
|
function onStateChange(player, quest, sequence)
|
|
|
|
if (sequence == SEQ_ACCEPT) then
|
|
local hasQuestItem = player:GetItemPackage(INVENTORY_NORMAL):HasItem(ITEM_WANTED_GAUWYN);
|
|
|
|
if (hasQuestItem == false) then
|
|
quest:SetENpc(OTOPA_POTTOPA, QFLAG_NORM);
|
|
end
|
|
quest:SetENpc(THE_ROOST_BED, 5);
|
|
quest:SetENpc(VKOROLON, QFLAG_NORM); -- Always shows despite interaction
|
|
|
|
elseif (sequence == SEQ_000) then
|
|
quest:SetENpc(VKOROLON);
|
|
quest:SetENpc(NICOLIAUX, QFLAG_NORM);
|
|
quest:SetENpc(POWLE);
|
|
quest:SetENpc(AUNILLIE);
|
|
quest:SetENpc(GAUWYN_THE_GANNET);
|
|
quest:SetENpc(HILDIBRAND);
|
|
quest:SetENpc(NASHU_MHAKARACCA);
|
|
quest:SetENpc(PRIVATE_AREA_ENTRANCE, QFLAG_MAP, false, true, false, true);
|
|
|
|
elseif (sequence == SEQ_010) then
|
|
quest:SetENpc(VKOROLON, QFLAG_REWARD);
|
|
quest:SetENpc(NICOLIAUX);
|
|
quest:SetENpc(POWLE);
|
|
quest:SetENpc(AUNILLIE);
|
|
quest:SetENpc(GAUWYN_THE_GANNET);
|
|
quest:SetENpc(HILDIBRAND);
|
|
quest:SetENpc(NASHU_MHAKARACCA);
|
|
end
|
|
end
|
|
|
|
function onTalk(player, quest, npc)
|
|
local sequence = quest:getSequence();
|
|
local classId = npc:GetActorClassId();
|
|
|
|
if (sequence == SEQ_ACCEPT) then
|
|
if (classId == OTOPA_POTTOPA) then
|
|
local hasQuestItem = player:GetItemPackage(INVENTORY_NORMAL):HasItem(ITEM_WANTED_GAUWYN);
|
|
|
|
if (not hasQuestItem) then
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEventOTOPAPOTTOPAStart");
|
|
giveWantedItem(player);
|
|
npc:SetQuestGraphic(player, QFLAG_NONE);
|
|
else
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEventOTOPAPOTTOPAStart_2");
|
|
end
|
|
player:SendGameMessage(player, GetWorldMaster(), 51148, MESSAGE_TYPE_SYSTEM, 10011243, 2075); -- Log out in The Roost w/ item.
|
|
|
|
elseif (classId == VKOROLON) then
|
|
-- This is retail accurate. No dialog functions called.
|
|
player:SendGameMessage(player, GetWorldMaster(), 51148, MESSAGE_TYPE_SYSTEM, 10011243, 2075);
|
|
end
|
|
|
|
elseif (sequence >= SEQ_000) then
|
|
if (classId == VKOROLON) then
|
|
if (sequence == SEQ_010) then
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent_020");
|
|
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 500, 1, 1);
|
|
player:CompleteQuest(quest);
|
|
-- Log out in Mizzenmast Inn w/ item.
|
|
player:SendGameMessage(player, GetWorldMaster(), 51148, MESSAGE_TYPE_SYSTEM, 10011243, 1070);
|
|
else
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent_000_1"); -- Educated guess
|
|
end
|
|
elseif (classId == NICOLIAUX) then
|
|
if (sequence == SEQ_010) then
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent_010_1"); -- Educated guess
|
|
else
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent_010");
|
|
attentionMessage(player, 25225, quest.GetQuestId()); -- objectives complete!
|
|
quest:UpdateENPCs(); -- Band-aid for a QFLAG_NORM issue
|
|
quest:StartSequence(SEQ_010);
|
|
end
|
|
elseif (classId == POWLE) then
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent_010_5");
|
|
elseif (classId == AUNILLIE) then
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent_010_6");
|
|
elseif (classId == GAUWYN_THE_GANNET) then
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent_010_2");
|
|
elseif (classId == HILDIBRAND) then
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent_010_3");
|
|
elseif (classId == NASHU_MHAKARACCA) then
|
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent_010_4");
|
|
|
|
end
|
|
end
|
|
|
|
player:EndEvent()
|
|
quest:UpdateENPCs();
|
|
end
|
|
|
|
|
|
|
|
function onPush(player, quest, npc)
|
|
local npcClassId = npc.GetActorClassId();
|
|
|
|
player:EndEvent();
|
|
if (npcClassId == PRIVATE_AREA_ENTRANCE) then
|
|
GetWorldManager():WarpToPrivateArea(player, "PrivateAreaMasterPast", 5, -33.709, 7.810, -1272.337, -0.810);
|
|
end
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function getJournalInformation(player, quest)
|
|
end
|
|
|
|
|
|
function getJournalMapMarkerList(player, quest)
|
|
local sequence = quest:getSequence();
|
|
|
|
if (sequence == SEQ_000) then
|
|
return MRKR_ACORN_ORCHARD; -- TO-DO: Check for private area and use MRKR_NICOLIAUX in place of this
|
|
elseif (sequence == SEQ_010) then
|
|
return MRKR_VKOROLON;
|
|
end
|
|
end
|
|
|
|
|
|
function giveWantedItem(player)
|
|
|
|
local invCheck = player:getItemPackage(INVENTORY_NORMAL):addItem(ITEM_WANTED_GAUWYN, 1, 1);
|
|
|
|
if (invCheck == INV_ERROR_FULL) then
|
|
-- Your inventory is full.
|
|
player:SendGameMessage(player, GetWorldMaster(), 60022, MESSAGE_TYPE_SYSTEM_ERROR);
|
|
elseif (invCheck == INV_ERROR_ALREADY_HAS_UNIQUE) then
|
|
-- You cannot have more than one <itemId> <quality> in your possession at any given time.
|
|
player:SendGameMessage(player, GetWorldMaster(), 40279, MESSAGE_TYPE_SYSTEM_ERROR, ITEM_WANTED_GAUWYN, 1);
|
|
elseif (invCheck == INV_ERROR_SYSTEM_ERROR) then
|
|
player:SendMessage(MESSAGE_TYPE_SYSTEM, "", "[DEBUG] Server Error on adding item.");
|
|
elseif (invCheck == INV_ERROR_SUCCESS) then
|
|
player:SendGameMessage(player, GetWorldMaster(), 25246, MESSAGE_TYPE_SYSTEM_ERROR, ITEM_WANTED_GAUWYN, 1);
|
|
end
|
|
end |