project-meteor-server/data/scripts
CuriousJorge 359ea8a40e Actor script fixes, documented populace classes and misc things
Base
        - gcseals.lua
            Helper functions for GC seals.  Tables the seal caps per rank and checks against it when adding seals.

    Commands
        - PartyTargetCommand.lua :
            Handles markers above head.  Basic documentation, only works on self. "Heart" doesn't work, client bug?
            Eventually will need an object in the party class to handle tracking marked players/targets for the group.

    Class Scripts
        - PopulaceCaravanAdviser.lua
            Documented.  Can purchase gysahl greens from them, unsure what else their use is.
        - PopulaceCaravanGuide.lua
            Documented the Caravan Guide NPC, who escorts the chocobos with you.
        - PopulaceCaravanManager.lua
            NPC who handles signing up for Caravan escort, among other functions.
        - PopulaceSpecialEventCryer.lua
            Covers three NPCs for the Foundation Event.  They handle trading specific items in exchange for GC seals.

    Unique ID Script fixes
        - flame_private_sisimuza_tetemuza.lua
            Foundation Event NPC functions laid out.
        - flame_sergeant_mimio_mio.lua
            Foundation Event NPC functions laid out.
        - serpent_lieutenant_marette.lua
            Foundation Event NPC functions laid out.
        - serpent_private_tristelle.lua
            Foundation Event NPC functions laid out.
        - serpent_sergeant_frilaix.lua
            Foundation Event NPC functions laid out.
        - serpent_sergeant_nelhah.lua
            Removed unique script. PopulaceSpecialEventCryer handles it.
        - ansgor.lua
            Had incorrect defaultTalk value
        - ne_of_eshtaimes.lua
            Door @ !warp 209 -139 206.113 195   Had incorrect mapObj value.
2017-12-13 15:09:10 -05:00
..
base/chara/npc Actor script fixes, documented populace classes and misc things 2017-12-13 15:09:10 -05:00
commands Actor script fixes, documented populace classes and misc things 2017-12-13 15:09:10 -05:00
content Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld. 2017-07-09 18:38:01 -04:00
directors Added warp after the ul'dah battle to the private area. 2017-07-09 18:49:12 -04:00
quests "Seeing the Seers" quest etc3g0 scripted, no reward handling currently. Requires actor "Nellaure" (http://ffxiv.gamerescape.com/w/index.php?title=Nellaure) to be added in. Hangs out in back-right corner of Carpenter's Guild. 2017-04-05 18:39:04 -04:00
unique Actor script fixes, documented populace classes and misc things 2017-12-13 15:09:10 -05:00
aetheryte.lua Added things for testing mapobjs. 2017-05-05 02:37:01 -04:00
gcseals.lua Actor script fixes, documented populace classes and misc things 2017-12-13 15:09:10 -05:00
global.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
guildleve.lua Added missing gl scripts. 2017-06-24 15:50:03 -04:00
player.lua Added more Ul'dah scripts. Start location fix now only happens in correct zones. 2017-08-26 13:11:25 -04:00
retainer.lua Scripts for retainers. Adds item storage functionality. 2017-09-09 14:12:38 -04:00
shop.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
tutorial.lua Changed "SendRequestedInfo" to "SendDataPacket" as that's the actual name of the packet. Copied all the progress with the Limsa Opening director to Gridania and Uldah. 2017-03-19 12:35:21 -04:00
utils.lua Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00