project-meteor-server/data/scripts/effects/blood_for_blood.lua
yogurt c442dc9ecd Script fixes and new effects.
Cleaned up unneeded requires in some scripts
Fixed Second Wind
Added new effect scripts
Added bard song scripts that mostly work
2018-06-25 23:36:18 -05:00

20 lines
675 B
Lua

require("battleUtils")
--Takes 10% of hp rounded down when using a weaponskill
--Random guess, but increases damage by 10% (12.5% traited)?
function onPreAction(effect, caster, target, skill, action, actionContainer)
if skill.commandType == CommandType.Weaponskill then
local hpToRemove = math.floor(caster.GetHP() * 0.10);
local modifier = 1.10;
if effect.GetTier() == 2 then
modifier = 1.125;
end
action.amount = action.amount * modifier;
caster.DelHP(hpToRemove);
--Remove status and add message
actionContainer.AddAction(target.statusEffects.RemoveForBattleAction(effect));
end
end;