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https://bitbucket.org/Ioncannon/project-meteor-server.git
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MarketEntrance.lua - Script mostly laid out and documented. Some debugging info left in while various warp locations and PrivateAreas still need finishing up. CraftCommand.lua - WIP on crafting menu + minigame. Menu flow worked out for the most part, it's just a matter of plugging in various data for them to replace the debugging values I set currently. DummyCommand.lua - WIP on Mining minigame. Still lots missing but it's a start. Cannot use mining nodes ingame currently without modifying KickEventPacket.cs Removed orphaned individual ShopSalesman scripts since their info was tabled into a single script awhile back. |
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fst0Battle03 | ||
fst0Dungeon03/DoorServer | ||
fst0Field03/PopulaceStandard | ||
fst0Town01 | ||
fst0Town01a | ||
ocn0Battle02/PopulaceStandard | ||
ocn0Cruise01 | ||
prv0Inn01 | ||
roc0Dungeon01/DoorServer | ||
roc0Dungeon04/DoorServer | ||
sea0Dungeon06/DoorServer | ||
sea0Field01 | ||
sea0Field02/PopulaceStandard | ||
sea0Town01 | ||
sea0Town01a | ||
sea1Cruise01 | ||
wil0Battle01 | ||
wil0Field02/PopulaceStandard | ||
wil0Town01 | ||
wil0Town01a |