project-meteor-server/FFXIVClassic Map Server/actors
2017-07-09 12:58:22 -04:00
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area Fixed issue where any actor < -1000 Z position would appear anyways. 2017-07-09 12:58:22 -04:00
chara Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully. 2017-07-09 11:39:17 -04:00
command servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
debug Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
director Merge branch 'packet_actortarget_rewrite' into guildleve 2017-06-29 11:39:02 -04:00
group Finished refactoring Map Server. Clear of syntax errors. 2017-06-27 16:55:14 -04:00
judge servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
quest Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
world Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
Actor.cs Fixed spawning being broken. 2017-06-27 21:30:32 -04:00
EventList.cs servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
StaticActors.cs mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00