project-meteor-server/FFXIVClassic Map Server/packets/send/login/0x2Packet.cs
2016-06-14 21:29:10 +01:00

27 lines
746 B
C#

using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.login
{
class _0x2Packet
{
public const ushort OPCODE = 0x0002;
public const uint PACKET_SIZE = 0x30;
public static SubPacket BuildPacket(uint playerActorID)
{
byte[] data = new byte[PACKET_SIZE-0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.BaseStream.Seek(0x8, SeekOrigin.Begin);
binWriter.Write((uint)playerActorID);
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}