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New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
10 lines
348 B
Lua
10 lines
348 B
Lua
require("modifiers")
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function onGain(owner, effect, actionContainer)
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--Only one song per bard can be active, need to figure out a good way to do this
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owner.AddMod(modifiersGlobal.Regain, effect.GetMagnitude());
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end;
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function onLose(owner, effect, actionContainer)
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owner.SubtractMod(modifiersGlobal.Regain, effect.GetMagnitude());
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end; |