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64 lines
2.2 KiB
C#
64 lines
2.2 KiB
C#
/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using Meteor.Common;
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using Meteor.Map.lua;
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using Meteor.Map.packets.send.actor;
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using System.Collections.Generic;
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namespace Meteor.Map.Actors
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{
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class DebugProg : Actor
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{
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public DebugProg()
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: base(0x5FF80002)
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{
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this.displayNameId = 0;
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this.customDisplayName = "debug";
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this.actorName = "debug";
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this.className = "Debug";
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}
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public override SubPacket CreateScriptBindPacket()
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{
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List<LuaParam> lParams;
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lParams = LuaUtils.CreateLuaParamList("/System/Debug.prog", false, false, false, false, true, 0xC51F, true, true);
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return ActorInstantiatePacket.BuildPacket(actorId, actorName, className, lParams);
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}
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public override List<SubPacket> GetSpawnPackets()
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{
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List<SubPacket> subpackets = new List<SubPacket>();
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subpackets.Add(CreateAddActorPacket(0));
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subpackets.Add(CreateSpeedPacket());
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subpackets.Add(CreateSpawnPositonPacket(0x1));
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subpackets.Add(CreateNamePacket());
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subpackets.Add(CreateStatePacket());
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subpackets.Add(CreateIsZoneingPacket());
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subpackets.Add(CreateScriptBindPacket());
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return subpackets;
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}
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}
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}
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