project-meteor-server/FFXIVClassic Map Server/packets/send/login/0x7ResponsePacket.cs
Tahir Akhlaq 30b0d4a97d implemented sendpacket and speed commands
- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00

37 lines
1.1 KiB
C#

using System;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.login
{
class Login0x7ResponsePacket
{
public static BasePacket BuildPacket(uint actorID, uint time, uint type)
{
byte[] data = new byte[0x18];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
try
{
binWriter.Write((short)0x18);
binWriter.Write((short)type);
binWriter.Write((uint)0);
binWriter.Write((uint)0);
binWriter.Write((uint)0xFFFFFD7F);
binWriter.Write((uint)actorID);
binWriter.Write((uint)time);
}
catch (Exception)
{
}
}
}
return BasePacket.CreatePacket(data, false, false);
}
}
}