mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
# Conflicts: # FFXIVClassic Map Server/CommandProcessor.cs # FFXIVClassic Map Server/WorldManager.cs # FFXIVClassic Map Server/actors/area/Area.cs # FFXIVClassic Map Server/actors/area/PrivateArea.cs # FFXIVClassic Map Server/actors/area/Zone.cs # FFXIVClassic Map Server/actors/chara/npc/Npc.cs # FFXIVClassic Map Server/common/Utils.cs # FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
16 lines
498 B
C#
16 lines
498 B
C#
namespace FFXIVClassic_Map_Server.packets.send.actor
|
|
{
|
|
class SetActorIsZoningPacket
|
|
{
|
|
public const ushort OPCODE = 0x017B;
|
|
public const uint PACKET_SIZE = 0x28;
|
|
|
|
public static SubPacket BuildPacket(uint playerActorID, uint tarGetActorID, bool isDimmed)
|
|
{
|
|
byte[] data = new byte[PACKET_SIZE - 0x20];
|
|
data[0] = (byte)(isDimmed ? 1 : 0);
|
|
return new SubPacket(OPCODE, playerActorID, tarGetActorID, data);
|
|
}
|
|
}
|
|
}
|