project-meteor-server/FFXIVClassic Map Server/packets/send/player/SetGrandCompanyPacket.cs
Tahir Akhlaq 8b93abe86e servers now log (almost) everything to file
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00

31 lines
984 B
C#

using System;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class SetGrandCompanyPacket
{
public const ushort OPCODE = 0x0194;
public const uint PACKET_SIZE = 0x28;
public static SubPacket buildPacket(uint sourceActorID, uint targetActorID, ushort currentAllegiance, ushort rankLimsa, ushort rankGridania, ushort rankUldah)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((Byte)currentAllegiance);
binWriter.Write((Byte)rankLimsa);
binWriter.Write((Byte)rankGridania);
binWriter.Write((Byte)rankUldah);
}
}
return new SubPacket(OPCODE, sourceActorID, targetActorID, data);
}
}
}