project-meteor-server/FFXIVClassic Map Server/actors/chara/npc/Ally.cs
Tahir Akhlaq ba8184db89 attempt to add tutorial fight
- added tempvars which are reset on spawning/zoning
2017-09-16 02:50:32 +01:00

24 lines
969 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
namespace FFXIVClassic_Map_Server.actors.chara.npc
{
class Ally : BattleNpc
{
// todo: ally class is probably not necessary
public Ally(int actorNumber, ActorClass actorClass, string uniqueId, Area spawnedArea, float posX, float posY, float posZ, float rot,
ushort actorState, uint animationId, string customDisplayName)
: base(actorNumber, actorClass, uniqueId, spawnedArea, posX, posY, posZ, rot, actorState, animationId, customDisplayName)
{
aiContainer = new AIContainer(this, new AllyController(this), new PathFind(this), new TargetFind(this));
this.allegiance = CharacterTargetingAllegiance.Player;
}
}
}