project-meteor-server/FFXIVClassic World Server/Program.cs

79 lines
2.3 KiB
C#

using MySql.Data.MySqlClient;
using NLog;
using NLog.Fluent;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server
{
class Program
{
public static Logger Log;
static void Main(string[] args)
{
// set up logging
Log = LogManager.GetCurrentClassLogger();
#if DEBUG
TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out);
Debug.Listeners.Add(myWriter);
if (System.Diagnostics.Debugger.IsAttached)
{
System.Threading.Thread.Sleep(5000);
}
#endif
bool startServer = true;
Log.Info("==================================");
Log.Info("FFXIV Classic World Server");
Log.Info("Version: 0.0.1");
Log.Info("==================================");
//Load Config
if (!ConfigConstants.Load())
startServer = false;
//Test DB Connection
Log.Info("Testing DB connection... ");
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
conn.Close();
Log.Info("Connection ok.");
}
catch (MySqlException e)
{
Log.Error(e.ToString());
startServer = false;
}
}
//Start server if A-OK
if (startServer)
{
Server server = new Server();
server.StartServer();
while (startServer)
{
String input = Console.ReadLine();
Log.Info("[Console Input] " + input);
//cp.DoCommand(input, null);
}
}
Program.Log.Info("Press any key to continue...");
Console.ReadKey();
}
}
}