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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Base
- gcseals.lua
Helper functions for GC seals. Tables the seal caps per rank and checks against it when adding seals.
Commands
- PartyTargetCommand.lua :
Handles markers above head. Basic documentation, only works on self. "Heart" doesn't work, client bug?
Eventually will need an object in the party class to handle tracking marked players/targets for the group.
Class Scripts
- PopulaceCaravanAdviser.lua
Documented. Can purchase gysahl greens from them, unsure what else their use is.
- PopulaceCaravanGuide.lua
Documented the Caravan Guide NPC, who escorts the chocobos with you.
- PopulaceCaravanManager.lua
NPC who handles signing up for Caravan escort, among other functions.
- PopulaceSpecialEventCryer.lua
Covers three NPCs for the Foundation Event. They handle trading specific items in exchange for GC seals.
Unique ID Script fixes
- flame_private_sisimuza_tetemuza.lua
Foundation Event NPC functions laid out.
- flame_sergeant_mimio_mio.lua
Foundation Event NPC functions laid out.
- serpent_lieutenant_marette.lua
Foundation Event NPC functions laid out.
- serpent_private_tristelle.lua
Foundation Event NPC functions laid out.
- serpent_sergeant_frilaix.lua
Foundation Event NPC functions laid out.
- serpent_sergeant_nelhah.lua
Removed unique script. PopulaceSpecialEventCryer handles it.
- ansgor.lua
Had incorrect defaultTalk value
- ne_of_eshtaimes.lua
Door @ !warp 209 -139 206.113 195 Had incorrect mapObj value.
49 lines
1.9 KiB
Lua
49 lines
1.9 KiB
Lua
--[[
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PopulaceCaravanManager Script
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Functions:
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caravanGuardEntry(areaGC, hasRoomForGCSeals, areaName, difficulty, playerGC, playerCountRequired, levelRequired)
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- Dialog for signing up for caravan. areaGC(1-3) & areaName(0 or 3) added together to get location name.
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- If difficulty => 40 on areaGC 1-3 & areaName 0, NPC mentions it's be a tougher trip
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caravanGuardQuestion(areaName1, areaName2, escortMax, isSameGC?, playerGC?) - Ask about the caravan escort
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caravanGuardJoinOK(areaName1, areaName2, playerGC) - Dialog for successfully joining the caravan
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caravanGuardJoinNG(nil, maxEscorts, playerGC) - Dialog dictating how many escorts total filled the run.
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caravanGuardAmple(nil, playerGC, playerGC) - Dialog for caravan escort being full.
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caravanGuardOther(npcGC) - Dialog where NPC mentions you're not part of the given Grand Company parameter
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caravanGuardSigh() - NPC does a shrug animation
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caravanGuardHuh() - NPC does /huh
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caravanGuardCancel(nil, playerGC) - Dialog for canceling caravan escort.
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Notes:
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Some NPC dialog address you differently if your GC rank is Chief Sergeant (id 27) or higher, but only in non-English languages.
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--]]
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require ("global")
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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local GC = 3;
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local playerGC = 1;
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local areaName = 0;
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local level = 25;
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local playerCount = 8;
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local difficulty = 41;
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local hasRoomForGCSeals = false;
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local isSameGC = true;
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local escortMax = 8;
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areaName1 = 1;
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areaName2 = 3;
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-- callClientFunction(player, "caravanGuardCancel", nil, 3);
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callClientFunction(player, "caravanGuardEntry", GC, hasRoomForGCSeals, areaName, difficulty, playerGC, playerCount, level);
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player:EndEvent();
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end |