project-meteor-server/data/scripts/effects/dark_seal2.lua
yogurt c442dc9ecd Script fixes and new effects.
Cleaned up unneeded requires in some scripts
Fixed Second Wind
Added new effect scripts
Added bard song scripts that mostly work
2018-06-25 23:36:18 -05:00

13 lines
581 B
Lua

require("modifiers")
require("battleutils")
--Increases accuracy of next cast.
--There isn't really any information on this, but due to the fact it falls off BEFORE the target is hit,
--I'm assuming it increases a spell's accuracy modifier instead of giving actual magic accuracy
function onCommandStart(effect, owner, skill, actionContainer)
if skill.actionType == ActionType.Magic then
--50 is random guess.
skill.accuracyModifier = skill.accuracyModifier + 50;
actionContainer.AddAction(owner.RemoveStatusEffectForBattleAction(effect));
end
end