project-meteor-server/Data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua

7 lines
219 B
Lua

require ("global")
function onEventStarted(player, npc)
defaultSea = GetStaticActor("DftSea");
callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAngryriver_001");
player:endEvent();
end