project-meteor-server/FFXIVClassic Map Server/actors/chara
2016-01-09 21:35:45 -05:00
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npc Cleanup. 2016-01-09 21:35:45 -05:00
player Cleanup. 2016-01-09 21:35:45 -05:00
BattleSave.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
BattleTemp.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
Character.cs Cleanup. 2016-01-09 21:35:45 -05:00
CharaWork.cs Implemented the player portion of the new actor system. 2016-01-02 18:17:03 -05:00
EventSave.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
EventTemp.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
ParameterSave.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
ParameterTemp.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00