project-meteor-server/Map Server/Packets/Send/Actor/Events/SetPushEventConditionWithTriggerBox.cs
CuriousJorge 48d996bd4f SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city
MarketEntrance.lua       - Script mostly laid out and documented.  Some debugging info left in while various warp locations and PrivateAreas still need finishing up.

CraftCommand.lua  - WIP on crafting menu + minigame.  Menu flow worked out for the most part, it's just a matter of plugging in various data for them to replace the debugging values I set currently.
DummyCommand.lua - WIP on Mining minigame.  Still lots missing but it's a start.  Cannot use mining nodes ingame currently without modifying KickEventPacket.cs

Removed orphaned individual ShopSalesman scripts since their info was tabled into a single script awhile back.
2020-09-25 18:15:54 -04:00

60 lines
2.7 KiB
C#

/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using Meteor.Map.actors;
using System;
using System.IO;
using System.Text;
using Meteor.Common;
namespace Meteor.Map.packets.send.actor.events
{
class SetPushEventConditionWithTriggerBox
{
public const ushort OPCODE = 0x0175;
public const uint PACKET_SIZE = 0x60;
public static SubPacket BuildPacket(uint sourceActorId, EventList.PushBoxEventCondition condition)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt32)condition.bgObj); // bgObj
binWriter.Write((UInt32)condition.layout); // Layout
binWriter.Write((UInt32)4); // Actor? Always 4 in 1.23
binWriter.Seek(8, SeekOrigin.Current); // Unknowns
binWriter.Write((Byte)(condition.outwards ? 0x11 : 0x0)); //If == 0x10, Inverted Bounding Box
binWriter.Write((Byte)3);
binWriter.Write((Byte)(condition.silent ? 0x1 : 0x0)); //Silent Trigger;
binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(condition.conditionName));
binWriter.Seek(55, SeekOrigin.Begin);
binWriter.Write((Byte)0); // Unknown
binWriter.Write(Encoding.ASCII.GetBytes(condition.reactName), 0, Encoding.ASCII.GetByteCount(condition.reactName) >= 0x04 ? 0x04 : Encoding.ASCII.GetByteCount(condition.reactName));
}
}
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}