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cassidy/project-meteor-server
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mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-05-20 08:26:59 -04:00
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project-meteor-server/FFXIVClassic Map Server/packets/send/Actor/events
History
Filip Maj 48f1fbc8f5 Implemented the emote and notice event conditions.
2016-03-29 17:09:16 -04:00
..
SetEmoteEventCondition.cs
Implemented the emote and notice event conditions.
2016-03-29 17:09:16 -04:00
SetEventStatus.cs
Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented).
2016-01-23 22:11:45 -05:00
SetNoticeEventCondition.cs
Implemented the emote and notice event conditions.
2016-03-29 17:09:16 -04:00
SetPushEventConditionWithCircle.cs
Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box.
2016-03-20 19:29:38 -04:00
SetPushEventConditionWithFan.cs
Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box.
2016-03-20 19:29:38 -04:00
SetPushEventConditionWithTriggerBox.cs
Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box.
2016-03-20 19:29:38 -04:00
SetTalkEventCondition.cs
Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box.
2016-03-20 19:29:38 -04:00
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