2016-06-21 15:29:48 -04:00

7 lines
242 B
Lua

require ("global")
function onEventStarted(player, npc)
defaultWil = GetStaticActor("DftWil");
result = player:RunEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithInn_Desk_2", nil, nil, nil); --BTN
player:EndEvent();
end