project-meteor-server/FFXIVClassic Map Server/packets/send/groups/GroupMembersEndPacket.cs

39 lines
1.1 KiB
C#

using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.group
{
class GroupMembersEndPacket
{
public const ushort OPCODE = 0x017E;
public const uint PACKET_SIZE = 0x38;
public static SubPacket buildPacket(uint playerActorID, uint locationCode, ulong sequenceId, Group group)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
//Write List Header
binWriter.Write((UInt64)locationCode);
binWriter.Write((UInt64)sequenceId);
//Write List Info
binWriter.Write((UInt64)group.groupIndex);
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}