project-meteor-server/FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
Tahir Akhlaq ba13d5798d derp
2016-06-15 00:08:05 +01:00

28 lines
828 B
C#

using System;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class SetActorStatusPacket
{
public const ushort OPCODE = 0x0177;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, ushort index, ushort statusCode)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt16)index);
binWriter.Write((UInt16)statusCode);
}
}
return new SubPacket(OPCODE, playerActorID, targetActorID, data);
}
}
}