mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Add actor update flag for hotbar to send hotbar changes all at once. Add script for equipping all actions for a class/job. Fix multiple script errors. Fix multiple status flag errors Fix battle command db errors Fix error in spawnnpc and yolo.
135 lines
3.6 KiB
Lua
135 lines
3.6 KiB
Lua
require("global");
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require("modifiers");
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properties = {
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permissions = 0,
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parameters = "sss",
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description =
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[[
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yolo
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]],
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}
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local modelIds =
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{
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["titan"] = 2107401,
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["ifrit"] = 2107302,
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["ifrithotair"] = 2207310,
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["nail"] = 2207307,
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["garuda"] = 2209501,
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["garudahelper"] = 2209516,
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["plume"] = 2209502,
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["monolith"] = 2209506,
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["mog"] = 2210408,
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["nael"] = 2210902,
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["meteor"] = 2210903,
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["cactuar"] = 2200905,
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["morbol"] = 2201002,
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["drake"] = 2202209,
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["ogre"] = 2202502,
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["treant"] = 2202801,
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["couerl"] = 2203203,
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["wyvern"] = 2203801,
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["clouddragon"] = 2208101,
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["golem"] = 2208901,
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["atomos"] = 2111002,
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["chimera"] = 2308701,
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["salamander"] = 2201302,
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["ahriman"] = 2201704,
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["rat"] = 9111275,
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["bat"] = 2104113,
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["chigoe"] = 2105613,
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["hedgemole"] = 2105709,
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["gnat"] = 2200604,
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["bird"] = 2201208,
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["puk"] = 2200112,
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["angler"] = 2204507,
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["snurble"] = 2204403,
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["lemur"] = 2200505,
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["doe"] = 2200303,
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["hippogryph"] = 2200405,
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["trap"] = 2202710,
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["goat"] = 2102312,
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["dodo"] = 9111263,
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["imp"] = 2202607,
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["spriggan"] = 2290036,
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["cyclops"] = 2210701,
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["raptor"] = 2200205,
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["wolf"] = 2201429,
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["fungus"] = 2205907,
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["basilisk"] = 2200708,
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["bomb"] = 2201611,
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["jellyfish"] = 2105415,
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["slug"] = 2104205,
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["coblyn"] = 2202103,
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["ghost"] = 2204317,
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["crab"] = 2107613,
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["yarzon"] = 2205520,
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["elemental"] = 2105104,
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["boar"] = 2201505,
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["kobold"] = 2206629,
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["sylph"] = 2206702,
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["ixal"] = 2206434,
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["amaljaa"] = 2206502,
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["qiqirn"] = 2206304,
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["apkallu"] = 2202902,
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["goobbue"] = 2103301,
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["garlean"] = 2207005,
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["flan"] = 2103404,
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["swarm"] = 2105304,
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["goblin"] = 2210301,
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["buffalo"] = 2200802,
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["skeleton"] = 2201902,
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["zombie"] = 2201807,
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["toad"] = 2203107,
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["wisp"] = 2209903,
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["juggernaut"] = 6000243,
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["mammet"] = 6000246,
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["lantern"] = 1200329,
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["helper"] = 2310605,
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["diremite"] = 2101108,
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["gong"] = 1200050,
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}
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function onTrigger(player, argc, name, width, height, blockCount)
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local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
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local sender = "spawnnpc";
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if player and (modelIds[name] != nil) then
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local pos = player:GetPos();
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local x = tonumber(pos[0]);
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local y = tonumber(pos[1]);
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local z = tonumber(pos[2]);
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local rot = tonumber(pos[3]);
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local zone = pos[4];
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local w = tonumber(width) or 0;
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local h = tonumber(height) or 0;
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local blocks = tonumber(blockCount) or 0;
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for b = 0, blocks do
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for i = 0, w do
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for j = 0, h do
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local actor = player.GetZone().SpawnActor(2104001, 'ass', x + (i * 1), y, z + (j * 1), rot, 0, 0, true);
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actor.ChangeNpcAppearance(modelIds[name]);
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actor.SetMaxHP(5000);
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actor.SetHP(5000);
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actor.SetMod(modifiersGlobal.CanBlock, 1);
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actor.SetMod(modifiersGlobal.AttackRange, 3);
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actor.SetMod(modifiersGlobal.MovementSpeed, 5);
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actor.SetMobMod(mobModifiersGlobal.Roams, 1);
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actor.SetMobMod(mobModifiersGlobal.RoamDelay, 10);
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actor.charaWork.parameterSave.state_mainSkillLevel = 52;
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actor.moveState = 3;
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end;
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end;
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x = x + 500
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end;
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return;
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elseif player and (modelIds[name] == nil) then
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player:SendMessage(messageID, sender, "That name isn't valid");
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else
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print("I don't even know how you managed this")
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end
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return;
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end; |