project-meteor-server/data/scripts/base/chara/npc/object/ObjectInnDoor.lua

19 lines
445 B
Lua

function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
defaultFst = getStaticActor("DftFst");
player:runEventFunction("delegateEvent", player, defaultFst, "defaultTalkWithInn_ExitDoor", nil, nil, nil);
end
function onEventUpdate(player, npc, resultId, isExitYes)
if (isExitYes ~= nil and isExitYes == 1) then
getWorldManager():DoZoneChange(player, 1);
else
player:endEvent();
end
end