project-meteor-server/data/scripts/effects/sleep.lua
Yogurt 2e906ae090 Combat fixes and additions
Add default status gain and loss ids for status effects so buffs and
debuffs can have different ids.
Add sleep, slow, and slowcast

Fix sacred prism not slowing casts
Fix some incorrect text ids in battle commands
2019-06-05 18:57:21 -07:00

12 lines
349 B
Lua

require("modifiers")
--Set magnitude to milliseconds that HF will reduce delay by
function onGain(owner, effect, actionContainer)
end;
function onLose(owner, effect, actionContainer)
end;
function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
defender.statusEffects.RemoveStatusEffect(effect, actionContainer)
end;