Logo
Explore Help
Sign In
cassidy/project-meteor-server
1
0
Fork 0
You've already forked project-meteor-server
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-05-20 08:26:59 -04:00
Code Issues Packages Projects Releases Wiki Activity
project-meteor-server/FFXIVClassic Map Server/packets
History
Filip Maj 5d11a0b356 Changed isEncrypted to isCompressed in basepacket. After speaking with another dev, game packets are not encrypted... just compressed. Figured out that byte 3 of basepacket is the connection type when handshaking with the map server.
2016-01-19 13:31:24 -05:00
..
receive
Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils.
2016-01-01 14:04:44 -05:00
send
Implemented WeatherDirector , ZoneMaster, and WorldMaster in code. Zone objects has become the ZoneMaster actor object.
2016-01-16 23:03:04 -05:00
BasePacket.cs
Changed isEncrypted to isCompressed in basepacket. After speaking with another dev, game packets are not encrypted... just compressed. Figured out that byte 3 of basepacket is the connection type when handshaking with the map server.
2016-01-19 13:31:24 -05:00
SubPacket.cs
Connection working again. Fixed type 7 ping packet.
2015-10-15 22:17:21 -04:00
Powered by Gitea Version: 1.23.8 Page: 75ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API