project-meteor-server/Map Server/Packets/Send/SupportDesk/IssueListResponsePacket.cs

54 lines
1.9 KiB
C#

/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using System.IO;
using System.Text;
using Meteor.Common;
namespace Meteor.Map.packets.send.supportdesk
{
class IssueListResponsePacket
{
public const ushort OPCODE = 0x01D2;
public const uint PACKET_SIZE = 0x160;
public static SubPacket BuildPacket(uint playerActorID, string[] issueStrings)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
for (int i = 0; i < (issueStrings.Length <= 5 ? issueStrings.Length : 5); i++)
{
binWriter.Seek(0x40 * i, SeekOrigin.Begin);
binWriter.Write(Encoding.ASCII.GetBytes(issueStrings[i]), 0, Encoding.ASCII.GetByteCount(issueStrings[i]) >= 0x40 ? 0x40 : Encoding.ASCII.GetByteCount(issueStrings[i]));
}
}
}
return new SubPacket(OPCODE, playerActorID, data);
}
}
}