project-meteor-server/World Server/DataObjects/Group/RetainerGroup.cs

100 lines
3.7 KiB
C#

/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using System;
using System.Collections.Generic;
using Meteor.Common;
using Meteor.World.Actor.Group.Work;
using Meteor.World.Packets.Send.Subpackets.Groups;
namespace Meteor.World.DataObjects.Group
{
class RetainerGroup : Group
{
public RetainerWork work = new RetainerWork();
public uint owner;
public List<RetainerGroupMember> members = new List<RetainerGroupMember>();
public RetainerGroup(ulong groupId, uint owner) : base(groupId)
{
this.owner = owner;
}
public void setRetainerProperties(int index, byte cdIDOffset, ushort placeName, byte condition, byte level)
{
if (members.Count >= index)
return;
work._memberSave[index].cdIDOffset = cdIDOffset;
work._memberSave[index].placeName = placeName;
work._memberSave[index].conditions = condition;
work._memberSave[index].level = level;
}
public override void SendInitWorkValues(Session session)
{
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
for (int i = 0; i < members.Count; i++)
{
work._memberSave[i].cdIDOffset = members[i].cdIDOffset;
work._memberSave[i].placeName = members[i].placeName;
work._memberSave[i].conditions = members[i].conditions;
work._memberSave[i].level = members[i].level;
groupWork.addProperty(this, String.Format("work._memberSave[{0}].cdIDOffset", i));
groupWork.addProperty(this, String.Format("work._memberSave[{0}].placeName", i));
groupWork.addProperty(this, String.Format("work._memberSave[{0}].conditions", i));
groupWork.addProperty(this, String.Format("work._memberSave[{0}].level", i));
}
groupWork.setTarget("/_init");
SubPacket test = groupWork.buildPacket(session.sessionId);
session.clientConnection.QueuePacket(test);
}
public override int GetMemberCount()
{
return members.Count + 1;
}
public override uint GetTypeId()
{
return Group.RetainerGroup;
}
public override List<GroupMember> BuildMemberList(uint id)
{
List<GroupMember> groupMembers = new List<GroupMember>();
//Add retainers
foreach (RetainerGroupMember member in members)
groupMembers.Add(new GroupMember(member.id, -1, 0, false, true, member.name));
//Add player
groupMembers.Add(new GroupMember(owner, -1, 0, false, true, Server.GetServer().GetNameForId(owner)));
return groupMembers;
}
}
}