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- InstanceRaid Guide : Added DefaultTalk handling for the npcs we have currently. Included a couple commented-out client functions for two of the raids. - EmoteSitCommand : Added eventType to the function so sitting on environment objects works again. - Man0u0 : SourceTree added hunk-change garbage during a conflict resolving during the last merge. I just replaced it with the raw of that commit so it matches what it should have been. - DftFst : Added the Gridania InstanceRaidGuide NPCs to the list for documentation sake, even though it'd never be called from that script with how things are currently set up.
56 lines
1.8 KiB
Lua
56 lines
1.8 KiB
Lua
--[[
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InstanceRaidGuide Script
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Functions;
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askEnterInstanceRaid(arg1) -- Opens a widget asking to enter the given Raid id.
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--]]
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require ("global")
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function init(npc)
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if ((npc == 1002090) or (npc == 1002091)) then
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-- This won't work due to how init() works, but old scripts had it, keeping it here for now
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return false, false, 0, 0, 491, 2;
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else
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return false, false, 0, 0;
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end
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end
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function onEventStarted(player, npc, eventType, eventName)
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npcId = npc:GetActorClassId()
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if (npcId == 1002090) then -- Serpent Private Hodder (Stewart) : Gcl107
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callClientFunction(player, "delegateEvent", player, GetStaticActor("DftFst"), "defaultTalkWithStewart_001"); -- "defaultTalkWithStewart_002" -- Post-Raid dialog?
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--[[
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choice = callClientFunction(player, "delegateEvent", player, GetStaticActor("Gcl107"), "processEventStewart", 15);
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if (choice == 1) then
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callClientFunction(player, "askEnterInstanceRaid", 15); -- Rivenroad
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end
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--]]
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elseif (npcId == 1002091) then -- Serpent Private Dauremant (Trisselle) : Sum6w0
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callClientFunction(player, "delegateEvent", player, GetStaticActor("DftFst"), "defaultTalkWithTrisselle_001"); -- "defaultTalkWithTrisselle_002" -- No idea for context.
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--[[
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choice = callClientFunction(player, "delegateEvent", player, GetStaticActor("Sum6w0"), "processEventTrisselle", 16)
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if (choice == 1) then
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callClientFunction(player, "askEnterInstanceRaid", 16); -- Rivenroad (Hard)
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end
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--]]
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elseif (npcId == 1060022) then -- Louisoix
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callClientFunction(player, "delegateEvent", player, GetStaticActor("DftFst"), "defaultTalkLouisoix_001");
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end
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player:EndEvent();
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end |